This scenario focused on clinical competency in the special environment of transporting the critically ill.
Virtual worlds are 3 dimensional representations of real environments where people, as avatars, interact with other people for learning, socialising, buying and selling etc.
Communication is mainly by typing text, voice communication is available.
Documents (triage form), images (x-ray), interactions (prescribing), and documentation (admission note) can be built in to the scenario design.
Billed as “… the closest you can get to being a doctor without actually being a doctor!“, the Otago Virtual Hospital provides opportunities to conduct care in open-ended case scenarios.
Students, as avatar representations of themselves, interact with a patient and relatives, as avatars, to provide an entire episode of care.